Archive for the ‘LandFormer’ Category


Announcing: The New StreamingColour.com

If you’re reading this on the site (and not in an RSS reader), you’ll already see what this post is about: today I’m launching the new streamingcolour.com! As you can see, the site has been completely redesigned from the ground up.

I’d had the old site design up for two years now. While it has treated Streaming Colour well, I felt that it was time for something new. The new design also allows me to handle individual games pages in a nicer way, so it should be able to grow with the company’s game catalog over the coming years.

If you’re curious for more LandFormer tidbits, check out the LandFormer page for new screenshots of the game, as well as the official description of the game and its features.

Have a poke around, check things out, and let me know what you think.

Owen



Theme Sneak Peek

LandFormer is coming along nicely. I’m getting really close to submitting; hopefully within the next week, if all goes according to plan.

One of the things I’ve been working on the for the last couple of days is a new theme for the game. You’ve seen the Earth theme already:

LandFormer Earth Theme

LandFormer Earth Theme

This is the new Colorful Blocks theme I’ve been working on:

Colorful Blocks Theme

Colorful Blocks Theme

This new theme will be available for purchase inside the game when it launches.

Now, I must get back to work!

Owen


LandFormer Update

It’s been over a month since my last post and I’ve been working hard on LandFormer. I was shooting to submit the game to Apple by the end of May, but seeing as today’s the last day of May and the game’s not ready, that’s not going to happen. I apologize to those of you who are waiting to play the game.

The good news is that I’ve had my testers playing the game and I’ve received a tonne of great feedback and bug reports. I’ve decided that a lot of the feedback was worth implementing to make the game easier to learn and nicer to use, so it’s been taking a bit longer than I thought to wrap up. The good news is that I should be ready to declare Alpha (feature complete) by the end of the day! I’m working on the last major feature today, and I should be able to wrap it up by this afternoon. After that it’s all small improvements and bug fixing until I ship the game.

So the game is coming along. It’s taken much longer than I originally planned, but I’ve put in a lot of really cool features that I hadn’t originally planned on; things like: in-game level editor, the ability to send levels to your friends, and an in-game store so you can download more levels and game themes. All of these things take time, but the end result is a game that I’m extremely proud of and very excited to get into your hands once it’s ready.

With this game I’ve taken an “it’s done when it’s great” kind of approach. I hope it’s worth the wait.

Owen

Update: At 12:25pm today I officially declared Alpha! Just tuning, tweaks, improvements, and bug fixing now. “Just”… ;)


LandFormer Preview Video

Ask, and you shall receive! I put together a preview video of LandFormer in its current state. I finally got the in-game animations working the way I wanted them to yesterday, so I felt comfortable sharing this with you. The game is still a work in progress, so the game may change slightly between now and launch.

The video shows how LandFormer is played and shows me completing two different levels. It should give you a taste of what the game’s like to play.

If you have any questions about the game, ask away in the comments!

Owen