S.O.U.L. Survivor

Last weekend (May 11-13, 2012) I took part in the annual Toronto Game Jam (or TOJam). It’s an incredible three day jam that happens at George Brown College in downtown Toronto. This year there were over 400 people jamming there!

I teamed up with Matt Rix, Dan Cox, and Whitaker Trebella to make an iPad game this year. The result is a game we’re quite proud of: S.O.U.L. Survivor

S.O.U.L. Survivor Title Screen

S.O.U.L. Survivor Title Screen

The game design started as an Action RPG, but we ran out of time to do any actual levelling or progression, so the game’s just and action/adventure game, I guess. 🙂 We wrote the game at the jam using cocos2d for iPad, but we liked it enough that I spent a couple of days porting it to run on the Mac this week. So with that, we’re making this Mac build available for download so you can check it out!

You can download the build here: S.O.U.L Survivor – Mac OS X (8.3MB)

Just unzip and run the app inside. Toggle Fullscreen with CMD-F. There’s a README with instructions and story in the zip, but I’m also including them here:

S.O.U.L. Survivor Gameplay

S.O.U.L. Survivor Gameplay

S.O.U.L. Survivor
(Where “S.O.U.L.” stands for “S.O.U.L. On Unknown Lands”)

Created at TOJam “The Sevening” (www.tojam.ca) – May 11-13, 2012 in Toronto, ON, Canada

By: Team Plain Cat
Dan Cox – Art
Owen Goss – Programming
Matt Rix – Programming
Whitaker Trebella – Music and Sound

Mac computer running Mac OS 10.6 or higher.
Unknown hardware requirements, but they should be pretty reasonable (it runs fine on my 2008 MacBook).

You have just crash landed on an island and you are the sole survivor. Parts of your plane have been scattered across the island. You must gather the parts of your plane, then return to the crash site to fix your plane and get off the island. But be careful…the island may not be as deserted as it looked from the air…

How To Play:
Goal: Gather plane parts (marked with wrench icons on the minimap) and return to the crash site to fix your plane.

Moving: Click on a tile to move to that tile.

Attacking: Click and drag a path from your character to plan an attack path. Release the mouse button to unleash your powers.

Note: You can combine a move then attack by clicking and dragging from a tile. You will first move to that tile, then launch your attack.

Good luck!