The 3-Year Indie
July 8th, 2011
Well would you look at that: today is my three-year anniversary of starting Streaming Colour Studios. It has been an amazing three years, full of crazy ups and downs. I wanted to write a longer, more detailed blog post looking back at the last three years, but I’m excitedly working on a new game. Maybe I’ll get to that post when I’m a little less excited about coding.
In three years, I’ve released four games to the App Store:
And I’ve done some major client work:
I’ve also recently submitted an app to the store that I created for my eight-month-old son:
I made a cool HTML5 party game that you play on your cell phone at TOJam with Matt Rix and Whitaker Blackall:
I wrote a chapter in a book:
And I’ve spoken at several conferences:
I have had a lot of fun, I have struggled at times, and I have met the most incredible people in the indie games community. Thank you all for making this such a great experience, and thank you so much to everyone who has bought my games. Here’s to many more years of indie development!
Owen






Congrats! Don’t forget WJH, I’d say that’s definitely something to be proud of too
@Matt – Good catch! I’ve updated the post with a note about WJH.
Congrats to you my friend and you 3 years of accomplishments. I only wish I will be in the similar place when I come across my 3 year anniversary. Best of luck to the years ahead of you.
Congratulations Owen,
on 3 years of good games but also on informative and inspirational blog posts.
Best of luck for the future …
Congratulations Owen! It’s really quite amazing what you’ve accomplished as an indie. Anyone else who dreams of working for themselves should definitely look to you as an inspiration.
Wishing for continued success for you!
Thanks for this. Crater House is our new four-person iOS game development company, and your article has helped us shape our short and long term goals.
Sweet report. Very encouraging for companies who focus on iOS monetization through the app store. Thanks for doing this.
Andrew