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	<title>Comments on: We Live in the Future</title>
	<atom:link href="http://www.streamingcolour.com/blog/2010/01/04/we-live-in-the-future/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.streamingcolour.com/blog/2010/01/04/we-live-in-the-future/</link>
	<description>The trials and joys of indie games development</description>
	<lastBuildDate>Fri, 03 Sep 2010 15:16:37 +0000</lastBuildDate>
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		<title>By: Fred</title>
		<link>http://www.streamingcolour.com/blog/2010/01/04/we-live-in-the-future/comment-page-1/#comment-24497</link>
		<dc:creator>Fred</dc:creator>
		<pubDate>Sun, 17 Jan 2010 21:07:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.streamingcolour.com/blog/?p=914#comment-24497</guid>
		<description>I am curious on which other platform you will take on, may I suggest to take a look at XNA/Xbox Live Indie Game (http://creators.xna.com).  This is the other platform we found interesting (well actually we started to work on this before the iPhone SDK came out).  The actual cost and is similar to the iPhone developer program ($99/year), you need an Xbox 360 (which you seems to own already) a PC (well the Mac with boot camp is ok ;-)) and then once you finish your game you send it for &quot;peer review&quot; where other developer do the actual review process and not MS, it has its advantages/disavantages.  As for making sales on the service its a bit like on the AppStore (tough no millionaire there) but some developer were able to make some decent revenue and of course you have the other side like on the AppStore were sales are low.  But we think due to the relative low cost of entry its worth to try (sadly developing on other console required more upfront money :-( ) and hey it give us the chance to have our game actually run legally on a Xbox 360 ;-).  

I am looking forward to see what you will bring for the year of the tiger and wish you all the success!</description>
		<content:encoded><![CDATA[<p>I am curious on which other platform you will take on, may I suggest to take a look at XNA/Xbox Live Indie Game (<a href="http://creators.xna.com" rel="nofollow">http://creators.xna.com</a>).  This is the other platform we found interesting (well actually we started to work on this before the iPhone SDK came out).  The actual cost and is similar to the iPhone developer program ($99/year), you need an Xbox 360 (which you seems to own already) a PC (well the Mac with boot camp is ok <img src='http://www.streamingcolour.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> ) and then once you finish your game you send it for &#8220;peer review&#8221; where other developer do the actual review process and not MS, it has its advantages/disavantages.  As for making sales on the service its a bit like on the AppStore (tough no millionaire there) but some developer were able to make some decent revenue and of course you have the other side like on the AppStore were sales are low.  But we think due to the relative low cost of entry its worth to try (sadly developing on other console required more upfront money <img src='http://www.streamingcolour.com/blog/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' />  ) and hey it give us the chance to have our game actually run legally on a Xbox 360 <img src='http://www.streamingcolour.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> .  </p>
<p>I am looking forward to see what you will bring for the year of the tiger and wish you all the success!</p>
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		<title>By: Streaming Colour Studios &#187; Blog Archive &#187; Postmortem: Monkeys in Space</title>
		<link>http://www.streamingcolour.com/blog/2010/01/04/we-live-in-the-future/comment-page-1/#comment-23837</link>
		<dc:creator>Streaming Colour Studios &#187; Blog Archive &#187; Postmortem: Monkeys in Space</dc:creator>
		<pubDate>Wed, 06 Jan 2010 21:00:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.streamingcolour.com/blog/?p=914#comment-23837</guid>
		<description>[...] &#171; We Live in the Future [...]</description>
		<content:encoded><![CDATA[<p>[...] &laquo; We Live in the Future [...]</p>
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		<title>By: Ali</title>
		<link>http://www.streamingcolour.com/blog/2010/01/04/we-live-in-the-future/comment-page-1/#comment-23660</link>
		<dc:creator>Ali</dc:creator>
		<pubDate>Mon, 04 Jan 2010 17:24:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.streamingcolour.com/blog/?p=914#comment-23660</guid>
		<description>Hey Owen,

sounds good. Any chance you will be posting sales data for Monkeys in Space, like you did for Dapple? 

Good luck for 2010 ..

cheers ali</description>
		<content:encoded><![CDATA[<p>Hey Owen,</p>
<p>sounds good. Any chance you will be posting sales data for Monkeys in Space, like you did for Dapple? </p>
<p>Good luck for 2010 ..</p>
<p>cheers ali</p>
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		<title>By: col000r</title>
		<link>http://www.streamingcolour.com/blog/2010/01/04/we-live-in-the-future/comment-page-1/#comment-23652</link>
		<dc:creator>col000r</dc:creator>
		<pubDate>Mon, 04 Jan 2010 16:29:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.streamingcolour.com/blog/?p=914#comment-23652</guid>
		<description>best of luck to you!</description>
		<content:encoded><![CDATA[<p>best of luck to you!</p>
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