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	<title>Comments on: What a Week</title>
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	<link>http://www.streamingcolour.com/blog/2009/03/12/what-a-week/</link>
	<description>The trials and joys of indie games development</description>
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		<title>By: Mark E</title>
		<link>http://www.streamingcolour.com/blog/2009/03/12/what-a-week/comment-page-1/#comment-1492</link>
		<dc:creator>Mark E</dc:creator>
		<pubDate>Mon, 16 Mar 2009 09:20:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.streamingcolour.com/blog/?p=479#comment-1492</guid>
		<description>Owen,

I&#039;d also like to thank you for being so open about your experiences whilst developing Dapple.  I am myself considering throwing in my lot for the dream of becoming a small scale games developer and this kind of information has really helped me think realistically in a climate where the only stories your read are about out-of-nowhere hits like Rollando.

I wish you all success in the future and am sure that if you stick with it and learn from your experiences then you will be able to make a go of it in this tricky market.

-Mark-</description>
		<content:encoded><![CDATA[<p>Owen,</p>
<p>I&#8217;d also like to thank you for being so open about your experiences whilst developing Dapple.  I am myself considering throwing in my lot for the dream of becoming a small scale games developer and this kind of information has really helped me think realistically in a climate where the only stories your read are about out-of-nowhere hits like Rollando.</p>
<p>I wish you all success in the future and am sure that if you stick with it and learn from your experiences then you will be able to make a go of it in this tricky market.</p>
<p>-Mark-</p>
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		<title>By: Genius iPhone Game Developer Thanks Influential Blog &#124; The Minority Report</title>
		<link>http://www.streamingcolour.com/blog/2009/03/12/what-a-week/comment-page-1/#comment-1397</link>
		<dc:creator>Genius iPhone Game Developer Thanks Influential Blog &#124; The Minority Report</dc:creator>
		<pubDate>Thu, 12 Mar 2009 22:01:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.streamingcolour.com/blog/?p=479#comment-1397</guid>
		<description>[...] Streaming Colour Studios » Blog Archive » What a Week   &#160; [...]</description>
		<content:encoded><![CDATA[<p>[...] Streaming Colour Studios » Blog Archive » What a Week   &nbsp; [...]</p>
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		<title>By: Nicholas Lovell</title>
		<link>http://www.streamingcolour.com/blog/2009/03/12/what-a-week/comment-page-1/#comment-1380</link>
		<dc:creator>Nicholas Lovell</dc:creator>
		<pubDate>Thu, 12 Mar 2009 15:59:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.streamingcolour.com/blog/?p=479#comment-1380</guid>
		<description>Owen,

I think that your stats posts was interesting and insightful, and I am staggered at some of the negative responses that you got.

I can only imagine that those were from people who did not understand a) what you were trying to achieve and b) the thought processes of a small business owner.

I congratulate you on the blog, and very much hope that you will keep giving us this insight.

And I covered the story at my site focused on the business of games (http://www.gamesbrief.com/2009/03/revealing-stats-from-the-indie-developer-of-dapple-for-iphone/). 

Nicholas</description>
		<content:encoded><![CDATA[<p>Owen,</p>
<p>I think that your stats posts was interesting and insightful, and I am staggered at some of the negative responses that you got.</p>
<p>I can only imagine that those were from people who did not understand a) what you were trying to achieve and b) the thought processes of a small business owner.</p>
<p>I congratulate you on the blog, and very much hope that you will keep giving us this insight.</p>
<p>And I covered the story at my site focused on the business of games (<a href="http://www.gamesbrief.com/2009/03/revealing-stats-from-the-indie-developer-of-dapple-for-iphone/" rel="nofollow">http://www.gamesbrief.com/2009/03/revealing-stats-from-the-indie-developer-of-dapple-for-iphone/</a>). </p>
<p>Nicholas</p>
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