Newgameitis
January 13th, 2009
First of all: I mailed my forms to the US today (turns out they go to Texas, not California, like I had previously thought). I sent them ExpressPost to get them there as fast as I could, which turned out to be quite expensive. Oh well, if it lets me release my game on time, it’s worth it.
Today I’m suffering badly from “Newgameitis”. I’ve been noodling around with a game concept for my next game for once I finish Dapple. I’ve been writing down notes as I think of things and I’ve been deliberately avoiding writing any code; I need to concentrate on finishing Dapple right now. However, today it’s all I can think about. I’m trying to write Dapple code, but I keep switching over to my notes document to jot down little ideas. I don’t want to lose these ideas, but I need to concentrate on Dapple too.
I think this is one of the biggest challenges you face as an indie developer working (basically) alone: there’s no boss to tell you to get back on track or check up on your task status. It requires a lot of discipline, which I usually don’t have a problem with. The toughest part making a game is actually finishing it. I’m at a part of the project that doesn’t involve a lot of giant steps forward; it’s mostly hard work to fix bugs and polish things up. I need to keep that part of my brain that’s screaming, “Hey! Let’s work on this new idea, it’s be way more fun!” in check.
Owen





